Reaching Nirvana
A downloadable Reaching Nirvana Game for Windows
Reaching Nirvana is a direct 2D platformer plagued with spikes, saws and other lethal enemies that serve Uncle Clive. He is destroying old 8-bit video game cassette tapes. It is your mission to retrieve them across 150 stages.
You have just a few seconds per stage to collect all the tapes and reach the exit to the next level. The player must run, jump, double-jump and wall-jump to reach the goal.
Come on! Preserve 80s video game's legacy before It's too late!
Key Features
- 150 unique levels.
- Infinite lives. Fast respawn.
- Precise control.
- Addictive challenging difficulty. (NG+ unlocked too.)
- Two difficulty levels.
- 60 FPS, 3D Sound effects
- One-handed control if you like it.
- Left and right-handed controls.
- Collectables
- Cartoon blood optional. Mild violence.
- Humour.
Platform: PC Windows
Genre: Platformer
Mode: Single-player
Language: English
Publication date: 02/2018 (CC) Freeware!
Controls
KEYBOARD
Movement: Arrow keys Left and Right or 'A' and 'D'
Jump: Arrow Key Up or Control Key or 'W' or Space bar.
F1: Switch screen size. (Window/Full Screen)
ESC: Return to main menu
F12: Retry level
P: Pause
H: Help (Controls reminder)
GAMEPAD
Movement: Left Stick
Jump: 'A' button
Return to main menu: 'Y' button
Retry Level: Back button
Pause: Start button.
Credits
Created and developed by Rassbit (CC) BY-NC-ND
Music: (CC)
Chiptune Lead 2 (loop) by robosocks
Chip'n Chill by zippe6
Champ by johnfn
Happy Ending by UDRC
Fantasy by Adam Bartha
Disconnection by DuttonsaysHi
Technotris-8bit by AlxEllis Pixelated-Insanity by Error104
Bahia Funk by bryce
Enemy Destroyer by neocrey
Lost-Age by N3Z-3
Happy Ending by RealFaction
Chromatic Effect by NickWest
Status | Released |
Platforms | Windows |
Release date | Feb 14, 2018 |
Author | Rassbit |
Genre | Platformer, Action |
Made with | GameMaker |
Tags | 2D, Arcade, Dark Humor, DRM Free, Fast-Paced, GameMaker, Indie, Retro, Royalty Free |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Accessibility | Configurable controls |
Links | Twitter/X |
Development log
- New release 1.54 with some upgrades.Jul 26, 2024
- Update 1.4.2 Some new graphics and fixes.Apr 28, 2023
- Reaching Nirvana gameplay #1Apr 25, 2018
- Reaching Nirvana updatedMar 24, 2018
Comments
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Died quite a bit BUT... the path to Nirvana requires sacrifice. :)
PS For anyone watching, please consider subscribing for a copious amounts of indie games.Thanks for your video review. And remember: falling off an edge consumes first jump!
Didn't know that, thank you. :) I'm glad you like the video.
By the way. Yes, there are several more "survival stages" and different enemies and interactive stuff (fans, conveyors, moving platforms, etc.) a few stages ahead of the point where you left it.
I updated the game emphazising the double jump mechanic on the third stage. So thanks again for giving me that feedback.
Finally. Hard mode difficulty is more challenging for experienced players. I made a "normal mode" to make the game more accesible with a soft difficulty curve.
Glad I could help. I need to play more to see the next enemies. On Normal mode cause.. well, I die a lot.